﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Input;

namespace Termites
{
    abstract class Behavior
    {

        public abstract void move(GameTime gameTime, KeyboardState keyboardState, ref float direction, ref Vector2 position);
    }
}
